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Ross Emery had previously collaborated with Scott on “Alien” and “Gladiator,” making him well-versed with the director’s approach to creating worlds that were distinctly different from our own. For “Raised by Wolves,” Ridley Scott’s vision was to put androids in the driving seat as they battle the threats of a religious extremist group called the Mithraic, along with the hidden threats of a seemingly habitable planet. In an interview with ibc.org, Emery explained that Scott wished to create “a futuristic world where technology is unrecognizable to people” watching the show, as its events unfold in the distant future — sometime in the 22nd century.
Elaborating on this further, Emery said Scott urged props, wardrobe, and production designers to keep the unique world of the show in mind, as everything that graced the screen would have to be backed by a convincing backstory. This meant reworking any piece of technology that looked “noticeably familiar from our world” and using a ton of “artificial light sources … and organic plasmas” to make the lighting on Kepler-22b as naturally compelling as possible.
As the androids on Kepler-22b are in survival mode and focused on populating the planet with humans, their day-to-day activities need to look as organic as possible, coupled with a “show-don’t-tell” aspect of limited technology during an all-out dystopian war. Even the name of the desert planet, Kepler-22b, is based on a real-life exoplanet of the same name, which is believed to be “in the most habitable zone” for human survival (as of yet) by NASA. This dedication to grounded realism and world-building, among other qualities, helped “Raised by Wolves” emerge as a compelling entry in the sci-fi genre.
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